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Is gaming disorder a mental condition?

The World Health Organization (WHO) has officially listed gaming disorder as an ailment people suffer from and would need rehabilitation to cure.

WHO describes gaming disorder as having “impaired control over gaming, increasing priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities, and continuation or escalation of gaming despite the occurrence of negative consequences.”

They added that in order for the disorder to be diagnosed, those suffering would need to exhibit a pattern of severe behaviour that would impair their family and social lives or negatively impact their education.

Video game addiction is not unheard of and several cases have popped up throughout the years. A couple in 2010 neglected their child while obsessively playing video games. They were raising their virtual child, Anima, in a game called Prius Online. Meanwhile, their real daughter passed away from malnourishment and neglect. In 2015 a 32-year-old Taiwanese man died after a three-day gaming binge, which made him the second gaming-related death in Taiwan that year.

One of the more recent cases follows the story of a nine-year-old girl who was brought into rehabilitation for her Fortnite addiction. It was reported that she was playing for up to 10 hours a day and had even wet herself during a binge to avoid having to log off. Her mother expressed to Sunday People that she wasn’t aware of how addicted her daughter would be when allowing her to play.

Though WHO and various psychologists believe that gaming disorder is a sensible mental condition, gamers on Twitter were quick to shut the idea down. Many Twitter users and gamers specified how they spend 20 hours gaming a week and how classifying gaming as a disorder opens the door for more unjustified disorders.

Of those to express their concern was American wrestler Xavier Woods. He wrote on Twitter that “If this becomes a thing then it sets a precedent for anything to become a disorder. Reading too much, watching the world cup too much, hanging out with your spouse too much. At this point anything done too much that someone doesn’t get = a disorder.”

Other online personalities like Ben Broman (better known as ProfessorBroman online) wrote on Twitter that “[…] instead of raging at news organizations about reporting on this “gaming disorder” report, offer to educate and inform them about your passion and the good things gaming does on a daily basis. We control the conversation, we must do it in a respectful way.” Various studies have concluded that video games help children’s cognitive behaviour by improving multitasking and external functioning. Studies have also discovered that video games treat amblyopia and helps children overcome dyslexia.

WHO explains that the reason gaming disorder is included in the Revision of the International Classification of Diseases is because of available evidence and the general consensus of experts from around the world. They also warned that those who play video games for excessive periods of time should monitor how long they play and any negative changes to their mood or physical health.

Fun gift ideas for your kids this Christmas

I’m sure your holiday shopping list is already long enough, but have you started actually buying your holiday gifts yet? When it comes to the children in our lives, whether it’s your own kids, nephews, nieces or little cousins, the best gifts you can give them during the holidays is a sense of family and fun. But, they will still be looking out for gifts from Santa under that tree, so here are some toy ideas for the little ones in your life, or maybe for yourself because we are all kids at heart.

Colouring Books

So, colouring books have changed a lot since the 90s. Somehow, within the last year or so, colouring books became fun again, with many targeting adults as a stress reliever. With that being said, there are many options available for kids with beautiful illustrations. If your kids are into Harry Potter, consider getting them a Harry Potter Colouring book by Scholastic. This book also comes with many different options under the HP theme, including magical creatures and magical places. This book is recommended for ages 8-99 on the Scholastic website.

Personalized Bedtime Book

This one is definitely geared towards the younger kids. Give them the opportunity to get excited while seeing a character of themselves come to life in a version of their favourite bedtime story. Places like Me Bookz lets you choose your storyline, upload a picture of your child, add in details, and place your order for a hard copy version of your child’s story. You can also add an additional character to the story, just in case you want to add in your child’s favourite/ or annoying sibling. This gift is definitely something your child can hold onto and cherish even as they get older.

Chocolate Pen

If you have a little one that’s chocolate obsessed, why not give them the unique and yummy option of writing with a chocolate pen. This isn’t an actual pen made of chocolate, but a pen that dispenses liquid chocolate which hardens at room temperature. This opportunity allows your child to draw little 3-D versions of their treats before they eat them. This makes decorating cookies even easier and promotes creativity for your child. The Chocolate Pen also comes with different colours of chocolate, including white chocolate, pink and blue. The kit also comes with different candy moulds so your child can feel like a true master chocolatier.

PlayStation 4 Slim/ Nintendo Switch

If you have a child, or even a teenager that’s been after you to get the Playstation 4 , but you’re not willing to commit to the price, try going slimmer. The Playstation 4 Slim was released late last year and costs a fraction of the original Playstation 4. if you’re looking for the hottest option this year, price aside, the Nintendo Switch is generating a lot of positive buzz in the gaming world.

Hatchimals

This is an interesting one. I’ve seen it quite a lot of them while shopping around. The Hatchimals seems to be the latest craze for young kids, where children can watch and wait in anticipation as their new toy pet hatches out of an egg. This magical egg offers a thrilling surprise as your children learn about nurturing and love. Hatchimals even comes with a surprise twin option or various different critters that your child can watch grow.

Popin Cookin Kits

Unusual, cute and unique, these Popin Cookin kits by Kracie are popular in placed like Japan, where users of all ages are invited to craft miniature versions of food. I will admit, I have watched many You Tube videos on this trend and it’s quite fascinating. Your kids can craft miniature donuts, hamburgers, complete with fries and a soda or even sushi, pizza and ramen. These kits can be ordered on Amazon or maybe you can find one in a random grocery store in Little Italy like I did.

An Experience Coupon

This may be the most creative gift you give your child or children in your life. Think about their interests and take them on a fun outing for the holidays. Maybe it’s a trip to the spa to pamper your princess with her first manicure or a trip to the aquarium to delight them with creatures of the sea. Any memories made are worth more than a dozen presents.

Merry Christmas Shopping and let us know in the comments below what you plan to buy for your kids.

Are you watching the 2017 North American Indigenous Games?

The opening ceremony for the Toronto 2017 North American Indigenous Games took place on July 16 and marked another milestone for the celebration of Indigenous culture and heritage in North America.  The opening parade was held at the Aviva Centre at York University in Toronto and featured Indigenous athletes from the various regions of Turtle Island.

Turtle Island is a reference to North America, based on an Indigenous story of creation. The North American Indigenous Games (NAIG) is the largest gathering of Indigenous people in North America for the purpose of sports and cultural activities.

There are 14 core sports that will be featured during the games and they include: Archery, Athletics, Badminton, Baseball, Canoe, Golf , Lacrosse, Rifle Shooting, Soccer, Softball, Swimming, Wrestling, and Volleyball. There will be 13 participating teams from all  the provinces of Canada as well as 13 teams from the United States. The games offer an opportunity for Indigenous youth to showcase their athletic abilities in a series of competitions.

Youth aged 13-19 are eligible to take part in the games. There are expected to be over 5000 participants and over 2000 volunteers for the games. The activities will take place in Toronto and various locations within the GTA, and Six Nations of the Grand River. The games were founded in the early 1970s, but this is the first time in over 25 years that the games will be held in the Eastern Region of Canada.

Lacrosse is one of the 14 sports categories and holds special significance to Indigenous peoples. The game of lacrosse is a traditional game in Indigenous culture. It is often referred to as “The Medicine Game”  and it was believed to be a game gifted to the Indigenous peoples by the creator to encourage fun and active movements and the healing of people. The game is often played by the men in Indigenous culture and was used to train warriors and settle tribal disputes. However, the 2017 NAIG will proudly feature the women’s debut of box lacrosse with teams from six provinces in Canada.

The games will also host various cultural events to celebrate Indigenous heritage at York and McMaster University. The cultural festival is a week long celebration ending this weekend and the festival features Indigenous cuisine, craft, and nightly entertainment. All cultural events are free and open to the public. The festival is also a chance to showcase the award winning talents of Indigenous performers.

The games support Indigenous unity and is a chance to strengthen Indigenous bonds throughout the region. The games run from July 16-23 and will be broadcast via live stream on cbc.ca/sports and the events are free to attend and open to the public. For more information visit NAIG2017.

Where can Pokemon Go from here?

I got into a rather heated argument with my family last weekend over Pokemon Go. They had been reading the headlines about the terrible consequences of the app — the stampedes around Central Park, the guy who accidentally shot at two kids who were hanging out near his car, and the theft sprees that have occurred throughout the United States.

All I could say was that despite all of the glitches, I thought the app was a work of genius. And I haven’t even played it yet.

There are a number of reasons why I haven’t downloaded the app yet — a) I think it will take up more data than I can muster and b) I don’t think I’ll sleep for a week if I get it — but, that doesn’t mean I don’t think the technology is absolutely brilliant.

Pokemon Go inserts the game into the real-world, allowing players to walk around neighbourhoods and “catch” or “battle” Pokemon on the streets. Pokestops can be found at public art installations, tourist attractions and historical markers. Players will be allowed to join teams, battle other players, and train their Pokemon based on physical challenges. Eggs can only be hatched if a certain distance or number of steps is achieved. This has spurred a number of hilarious digs on social media about a sedentary generation finally having to move in order to play the game.

Sure, there are a few glitches — some of the Pokemon are hidden on private property and in commercial buildings — but it encourages people of all ages to explore neighbourhoods, play outdoors, and get nerdy. Is this really that terrible?

This fascinating mixture of augmented reality, geocached data of objects and locations, and Google Maps has the potential to revolutionize the way apps are developed in the future. Not only that, but it has the potential to change the way society as a whole uses this technology.

First of all, it’s a great marketing tool. Already, institutions like Toronto Tourism are asking residents to tweet pictures of Pokemon at historical sites for promotion. Imagine you are hosting an event and you want attendees to really engage with your company. Simply create an app that encourages participants to visit each table, station, or area of the event and collect points for a draw. Already, businesses can purchase a “lure” or “incense”,which attracts Pokemon to their area.

Now, let’s take this to the next step. How about using it for public good? Maybe a municipality can use it to encourage residents to pick up garbage or use public transportation? How great would it be to use this technology to host a neighbourhood-or city-wide scavenger hunt, highlighting government buildings, public monuments, and community centres?

There is so much potential with Pokemon Go and I can’t wait to see how it’s used next. Who knows, maybe this will be the week I give in to the Pokemon Go crave? I’ll let you know if I catch em’ all!

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